AI Insights · Timothy · June 2022
Top 5 Insects Games on Android in South America Q2 2022
Discover the performance trends of the top 5 insect-themed games on Android in South America during the second quarter of 2022, with insights from Sensor Tower.
Throughout the second quarter of 2022, the top 5 insect-themed games on Android in South America exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
The Ants: Underground Kingdom by StarUnion saw a notable trend in its weekly downloads, which increased steadily from 37.2K at the end of March to a peak of approximately 46.2K by mid-June, before settling at 40.1K in the last week of June. The game’s weekly revenue fluctuated, peaking at around $29.2K in late April and dropping to a low of $17.5K by mid-June. Weekly active users for this game ranged from 196.9K in late March to 173.4K by the end of June.
Ant Legion: For The Swarm from 37GAMES, which launched in early May, experienced a rapid increase in weekly downloads, starting at 7.9K and reaching 30.1K by the end of May. However, downloads decreased to about 8.8K by the end of June. The game's weekly revenue saw a gradual rise, peaking at $1.4K in early June. Weekly active users also showed a steady increase, reaching a high of 34K in the first week of June before declining to 19.6K by the end of the quarter.
Pocket Ants: Colony Simulator by Ariel-Games had a varied download pattern, starting at 8.6K in late March, peaking at 17K in late April, and then dropping to 3.1K by mid-June, before rebounding to 9.1K at the end of June. Weekly revenue remained relatively stable, averaging around $200. The game's active user base saw a significant drop from 23.9K in late March to 11.4K by mid-June but climbed back to 20K by the end of the quarter.
Worms 3 by Team 17 Digital Limited experienced modest weekly downloads, starting at 17 and peaking at 192 in early May before stabilizing at around 25 by the end of June. The game’s weekly revenue showed slight fluctuations, with a peak of $217 in early May. Weekly active users varied, peaking at 289 in the first week of May and maintaining around 158 by the end of June.
Lastly, Worms 2: Armageddon, also by Team 17 Digital Limited, had a similar download pattern to Worms 3, starting at 12 and peaking at 134 in early May, before stabilizing around 33 by the end of June. Revenue saw minor fluctuations, with a peak of $202 in early May. The game's active user count peaked at 58 in early May and settled at 25 by the end of June.
These insights, provided by Sensor Tower, highlight the dynamic nature of the mobile gaming market in South America. For more detailed analytics and trends, visit Sensor Tower’s website.